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standby property (applet, object)

Browser support:
Specifies or returns a text message that will be displayed while the object is loading.
Current browsers do not display the standby message.

Syntax:

object.standby;
You can find the related objects in the Supported by objects section below.
This property is read/write.
HTML page for this property: standby

Possible values:

String that sets or retrieves the standBy message.
Default: this property has no default value.

Example HTML code 1:

This example illustrates the use of the standby attribute with Macromedia Flash Player.
It clearly focuses on cross-browser support only, and it isn’t standards-compliant, but there isn't any standards-compliant cross-browser way to embed a Flash application into a document with Flash Player detection.
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="300" height="120" 
        codebase="http://fpdownload.adobe.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0"
        standby="Loading flash movie">
    <param name="movie" value="flash.swf" />
    <!-- Optional params -->
    <param name="play" value="true" />
    <param name="loop" value="true" />
    <param name="quality" value="high" />
    <!-- END Optional -->
    <embed src="flash.swf" width="300" height="120" play="true" 
        loop="true" quality="high" 
        pluginspage="http://www.adobe.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" /> 
</object>
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Example HTML code 2:

This example has similar functionality to the previous one, but it creates the Macromedia Flash Movie dynamically.
Code
flash.js
<head>
    <script type="text/javascript" src="flash.js"></script>
    <script type="text/javascript">
        function CreateFlash () {
            var flashContainer = document.getElementById ("flashContainer");
            var flash = new Flash ();
            flash.Init (flashContainer, "flash.swf", 300, 200);
            flash.SetParam ('bgcolor', '#000000');
            flash.SetParam ('quality', 'high');
            var flashTag = flash.Create ();

            flashTag.standby = "Loading flash movie";
        }
    </script>
</head>
<body onload="CreateFlash ()">
    <div id="flashContainer"></div>
</body>
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Supported by objects:

External links:

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