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standby property (applet, object)
Specifies or returns a text message that will be displayed while the object is loading.
Current browsers do not display the standby message.
Syntax:
You can find the related objects in the Supported by objects section below.
This property is read/write.
HTML page for this property: standby |
Possible values:
String that sets or retrieves the standBy message.
Default: this property has no default value.
Example HTML code 1:
This example illustrates the use of the standby attribute with Macromedia Flash Player.
It clearly focuses on cross-browser support only, and it isn’t standards-compliant, but there isn't any standards-compliant cross-browser way to embed a Flash application into a document with Flash Player detection.
It clearly focuses on cross-browser support only, and it isn’t standards-compliant, but there isn't any standards-compliant cross-browser way to embed a Flash application into a document with Flash Player detection.
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<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="300" height="120" codebase="http://fpdownload.adobe.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" standby="Loading flash movie"> <param name="movie" value="flash.swf" /> <!-- Optional params --> <param name="play" value="true" /> <param name="loop" value="true" /> <param name="quality" value="high" /> <!-- END Optional --> <embed src="flash.swf" width="300" height="120" play="true" loop="true" quality="high" pluginspage="http://www.adobe.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" /> </object> |
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Example HTML code 2:
This example has similar functionality to the previous one, but it creates the Macromedia Flash Movie dynamically.
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<head> <script type="text/javascript" src="flash.js"></script> <script type="text/javascript"> function CreateFlash () { var flashContainer = document.getElementById ("flashContainer"); var flash = new Flash (); flash.Init (flashContainer, "flash.swf", 300, 200); flash.SetParam ('bgcolor', '#000000'); flash.SetParam ('quality', 'high'); var flashTag = flash.Create (); flashTag.standby = "Loading flash movie"; } </script> </head> <body onload="CreateFlash ()"> <div id="flashContainer"></div> </body> |
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Supported by objects:
External links:
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